<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4039576002810275717</id><updated>2011-07-07T18:27:11.445+02:00</updated><title type='text'>OceanLords</title><subtitle type='html'>This blog is about the multiplayer online tactical sea battle game of &lt;a href="http://www.oceanlords.com" title="OceanLords"&gt;OceanLords&lt;/a&gt; &lt;br&gt;
OceanLords is a free browser multiplayer tactical sea battle game where you play the role of an admiral and take control of your fleet for conquest and glory and play sea pitched battles against other players like you. This is the blog about it.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-703767696119101147</id><published>2009-05-23T16:38:00.002+02:00</published><updated>2009-05-23T17:53:39.710+02:00</updated><title type='text'>New world map</title><content type='html'>hey all,&lt;br /&gt;&lt;br /&gt;we decided to remove the flash part of the world map. I know this has been like a girl changing moods.. but the flash was a bit clumsy plus there wasn't the need to be flash anyway. &lt;br /&gt;&lt;br /&gt;It is like a campaign map now where movement around the map using tiles is more suitable and conveineint. Let us know what you think about&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-703767696119101147?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/703767696119101147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=703767696119101147' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/703767696119101147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/703767696119101147'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2009/05/new-world-map.html' title='New world map'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-336347482210620027</id><published>2009-02-22T18:03:00.002+01:00</published><updated>2009-02-22T18:06:15.148+01:00</updated><title type='text'>Health bar for ships</title><content type='html'>New health bar showing their remaining hit points has been added. Both for your ships and the enemy's ships. For the enemy's probably will be removed in the future as it doesn't make much sense to know the enemy's ships remaining hit points. Only the crew on board know the status of their ship...&lt;br /&gt;&lt;br /&gt;But for the time being we have included it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-336347482210620027?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/336347482210620027/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=336347482210620027' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/336347482210620027'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/336347482210620027'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2009/02/health-bar-for-ships.html' title='Health bar for ships'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-5600269698547648497</id><published>2009-02-07T12:14:00.002+01:00</published><updated>2009-02-07T14:32:22.824+01:00</updated><title type='text'>building fleet revised</title><content type='html'>the way of building, upgrading and training crew for the fleet has been revised.&lt;br /&gt;&lt;br /&gt;It has been made more simple. Just build the ship and then click on your new built ship and start by just clicking the links under Upgrade and Train crew.. Equipment for the crew is practically the same by just clicking on Equip near each trained crew and voula ..&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-5600269698547648497?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/5600269698547648497/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=5600269698547648497' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/5600269698547648497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/5600269698547648497'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2009/02/building-fleet-revised.html' title='building fleet revised'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-8044502874725307132</id><published>2009-01-07T00:23:00.002+01:00</published><updated>2009-01-07T00:27:06.563+01:00</updated><title type='text'>New features and updates</title><content type='html'>we considered to improve the speed of the battle.... no longer there is a turn per player but a turn for both players attacker and defender. This will give players more playing time rather than having to wait the other player on his/her next move.&lt;br /&gt;&lt;br /&gt;Also a special ability has been included - Escape from battle... it is a special power that can be used to teleport your own fleet out of a battle. Notice on your top left screens the amount. Every time you escape one will be deducted. These can only be acquired by following the "FILL IN SURVEYS AND GET REWARDED".&lt;br /&gt;&lt;br /&gt;We are also working on the Spy Admiral ability...&lt;br /&gt;&lt;br /&gt;In the meantime keep sinking those ships......&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-8044502874725307132?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/8044502874725307132/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=8044502874725307132' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/8044502874725307132'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/8044502874725307132'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2009/01/new-features-and-updates.html' title='New features and updates'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-1131391977784190212</id><published>2008-12-07T04:25:00.003+01:00</published><updated>2008-12-07T04:36:45.677+01:00</updated><title type='text'>Kingdom favour</title><content type='html'>Kingdom favour... hmm what's this! (NEW FEATURE)&lt;br /&gt;&lt;br /&gt;well every race or kingdom has it's own admirals which are you. Kingdom use the players to conquer new islands for them and deliver. Kingdom give objectives to their admirals to accomplish them because they are of importance to the kingdom. &lt;br /&gt;&lt;br /&gt;Now if a admiral ignores the objectives, the kingdom's favour will be lost. If an admiral completes the objectives then the favour will rise. Low favour means that the kingdom will want to get rid of you eventually and may ask other admirals to that for the kingdom itself. High favour means that the kingdom will from time to time give you rewards as an act of gratitude. Both serve as an example on how to be a loyal admiral....&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-1131391977784190212?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/1131391977784190212/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=1131391977784190212' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/1131391977784190212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/1131391977784190212'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2008/12/kingdom-favour.html' title='Kingdom favour'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-4882254494276114655</id><published>2008-12-04T09:56:00.002+01:00</published><updated>2008-12-04T09:59:03.533+01:00</updated><title type='text'>Spy an island</title><content type='html'>New feature added.... you can now send in your spies to check if there are any admirals hiding in a island or city. This costs 500 gold and may not succeed. But if succeeds it will reveal all of the admirals. Watch out for the eye icon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-4882254494276114655?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/4882254494276114655/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=4882254494276114655' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/4882254494276114655'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/4882254494276114655'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2008/12/spy-island.html' title='Spy an island'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4039576002810275717.post-8769180393810532618</id><published>2008-12-03T11:55:00.001+01:00</published><updated>2008-12-03T14:49:12.481+01:00</updated><title type='text'>OceanLords Blog - Welcome</title><content type='html'>We decided the create a blog for OceanLords, so as to open ourselves to the admirals out there and also to keep a log about everything that is done and updated.&lt;br /&gt;&lt;br /&gt;Also feel free to comment about everything the game offers (or does not offer).&lt;br /&gt;Anything you want maybe to be included in the game?&lt;br /&gt;&lt;br /&gt;To give a quick glance about how OceanLords began...read below.&lt;br /&gt;&lt;br /&gt;I don't know if any of you ever read or watched a Warhammer ManOWar game (a table top game). It's basically a sea battle game that involved 2 fleets consisting of different types of ships and then battle out the game using dices and inches for the movement of the ships. The game was not like the usual battleship game but a tactical one. It was a really detailed sea battle game. And one of us asked, why not we try to replicate it online? We couldn't find a game like ManOWar and so came up with the idea of OceanLords (at first the name was OceanWars).&lt;br /&gt;&lt;br /&gt;We decided to use our own historical background for the game and invent our own type of races and ships. This made it more unique.&lt;br /&gt;&lt;br /&gt;I have to confess that the idea was good but sucked a bit since static HTML was not suited for a game like this. Ships were limited to 4 facing and the idea of posting back to the server came out to be a flop.&lt;br /&gt;We then decided to switch the battle system for a flash version of it where a ship can turn and be manouvred more easily as it should be (and without postbacks). Seeing that the flash battle system was welcomed by our players, we shifted the world map campaign feature for the flash version as well. It is much more fun that the static table world map that was first introduced.&lt;br /&gt;&lt;br /&gt;This is pretty much a breif summary of OceanLords development history.&lt;br /&gt;&lt;br /&gt;We are continously adding features and things. In the last we removed features and stuff that didn't make sense or made the game less playable. &lt;br /&gt;The lastest two major updates were that we removed the old ship template details were a ship was divided into lots of different parts. Now a ship has a basic movement, hit points, armour and ramming damage along with every type of armaments it has. A ship can be upgraded as normal but no need to upgrade a particular part of the ship. Just upgrade the whole ship.&lt;br /&gt;&lt;br /&gt;We also included a new race (Stormrider clan). With every race release we are adding a historical background to the world of Tarraocea. Right now there are two chapters 1 - Age of Humans and 1 - Lodan arrogance. Just read "http://www.oceanlords.com/history.aspx" to read about the historical background of the game.&lt;br /&gt;&lt;br /&gt;we have more races in the pipelines and more features to be added. However if you have any ideas, races or features you wish to be included just mail to us or post below.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4039576002810275717-8769180393810532618?l=oceanlords.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://oceanlords.blogspot.com/feeds/8769180393810532618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4039576002810275717&amp;postID=8769180393810532618' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/8769180393810532618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4039576002810275717/posts/default/8769180393810532618'/><link rel='alternate' type='text/html' href='http://oceanlords.blogspot.com/2008/12/finally-blog-summary-of-oceanlords.html' title='OceanLords Blog - Welcome'/><author><name>Varangian</name><uri>http://www.blogger.com/profile/15886699060823889796</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
